
The Twilight Crown has been stolen. Flutic's political order lies in ruins—and the Dungeon calls once more.
Harald's strike against Lord Gorkin shattered the city's fragile balance. Now, branded a murderer and bearer of the most coveted Artifact in Flutic, he and his companions are hunted by the Houses' deadliest Silver-ranked killers. Forced to flee into the depths, the Throne Hunters descend through shadow and madness. To survive, they must emerge changed: stronger, stranger—far more dangerous. But power brings no safety. Every Throne ascended, every Artifact claimed, every enemy slain, draws Harald closer to a destiny that terrifies the Houses and tempts the Abyss. Betrayal awaits in the city's heart. The game is no longer one of survival—it is one of dominion. And Harald has begun to play for keeps.












